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Shrouded Sky Arc Raiders replace out now – Patch notes for large new obtain

Hurricane map situations are simply the tip of the iceberg within the new Arc Raiders replace.

Arc Raiders Shrouded Sky replace (Picture: EMBARK)

The newest Arc Raiders replace is out now on PlayStation, Xbox and PC, and it is a lot larger than we anticipated.

Arc Raiders replace 1.13.1 introduces the Shrouded Sky content material, full with Hurricane map situations, two new enemies and the addition of facial hair for customisation.

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There’s additionally a brand new Raider Deck to unlock, in addition to a Seasonal Participant Undertaking to finish. The mission duties gamers with discovering elements to construct a climate monitoring system, which ties into the Hurricane map situations.

Whereas the brand new content material was introduced forward of time, Embark has since launched patch notes explaining the entire different adjustments obtainable as a part of the replace.

As you possibly can see from the notes under, the replace contains a wide range of steadiness adjustments for weapons just like the Stitcher and Kettle.

Nevertheless, nearly all of the patch notes element the entire bug fixes and gameplay tweaks.

The brand new replace fixes pesky points with the animation, in addition to audio glitches and map issues.

Developer Embark Studios has even added a playable piano to the sport, simply in case you get bored.

Try the total listing of Arc Raiders patch notes under.

Arc Raiders replace 1.13.1 patch notes

BALANCE CHANGES

Weapons

• Stitcher

– Diminished Headshot Multiplier from 2.5 to 1.75

– Diminished Base Harm from 7 to six.5

– Elevated Per Shot Dispersion by round 50% (Making it bloom quicker)

• Kettle

– Diminished Base Harm from 10 to eight.5

• Venator

– Diminished Headshot Multiplier from 2.5 to 2

– Diminished Base Harm from 9 to eight

• Jupiter

– Improved ADS Magnification from ~1.9x to ~2.2x

– Improved Equip Time from 1.2s to 1.05s

– Improved Unequip Time from 0.9s to 0.75s

• Aphelion

– Diminished Base Reload Time from 4.5s to three.5s

– Diminished Time Between Pictures from 0.9s to 0.7s

– Diminished Vertical Recoil by ca 50%

– Improved ADS Settle Velocity by ca 35%

Content material and Bug Fixes

Achievements

• Mounted a problem the place the “Blindsided” achievement generally didn’t set off as supposed on the primary try.

Animation

• Mounted numerous animation points whereas vaulting.

• Mounted a problem the place some weapons did not drop magazines throughout reloads.

• Mounted a problem the place reattaching to a ladder after leaping might distort the climbing animation.

• Polished equip animations for pistols and hand cannon to higher match timing and scale back visible popping when switching from unarmed.

• Improved arm and weapon positioning when swapping shoulders to forestall visible popping throughout the transition.

• Mounted a problem the place fall injury wouldn’t get utilized if the participant was in a knockback animation.

• Polished low-health response animations for improved readability.

• Mounted weapon-shake animation incorrectly triggering indoors throughout freezing climate; it now solely happens outside.

ARC

• Mounted a problem the place Surveyors and Fireballs might open prematurely earlier than stabilising.

• Diminished erratic motion of ARC elements when they’re caught to a looted merchandise.

• Hornets now maintain their higher armour after being destroyed, making the lootable piece simpler to tell apart from Wasps.

• Mounted a problem the place the Rocketeer generally wouldn’t shoot regardless of having a transparent view of its goal.

• Diminished instances the place the Sentinel’s pictures might cross via geometry when its weapon clips into partitions at very shut vary.

Audio

• Restricted bullet sound results per set off pull on burst weapons to the burst measurement to forestall additional pictures from taking part in.

• Diminished audio stuttering on lower-spec PCs for smoother, extra constant sound throughout gameplay.

• Lowered non-radio voice volumes: in-game dialogue.

• Mounted a problem the place sliding on stairs or particles might trigger audio stutters.

• Scrappy has acquired your suggestions about being too noisy, he’ll now attempt to cluck much less continuously.

• Diminished total quantity and rebalanced the menu SFX and music combine for a extra snug Speranza expertise.

• Shortened one tube deployment music observe that lingered for too lengthy in session.

• Birds perched on ziplines now screech with appropriate positional audio when startled.

• Decreased audio occlusion / obstruction barely throughout the board and particularly for gamers .

• Up to date acoustic guitar music tracks.

Cosmetics

• The Volare Set

• The Surgeon Set

• The Devotee Set coming quickly.

• Added a brand new facial hair customisation possibility.

• Mounted incorrect visor glass materials on the Marco outfit’s inexperienced color variant.

• Mounted numerous situations of clipping on sure outfits.

Arc Raiders Shrouded Sky new outfit (Picture: EMBARK)

Gameplay

• Added a piano as an interactable object on the earth.

• Mounted a problem the place interactions could possibly be triggered from too distant, permitting gamers to open doorways, begin hatches, or loot objects with out being close by.

• Maintain and steady interactions now cancel when equipping one other merchandise or weapon.

• Mounted a problem the place gamers might turn into unable to maneuver after being revived with a defib.

• Prevented gamers from standing on or being carried by thrown grenades and different non-walkable objects.

• Added lacking gamepad goal help for Sentinels, Turrets, Shredders and Surveyors.

• Disabled queuing for Follow Vary whereas in a celebration to forestall matchmaking errors.

• Mounted a problem the place a downed raider’s physique might block hatch extraction by triggering a search immediate.

• Prevented enabling all NVIDIA Freestyle filters concurrently to take away an unfair visible benefit.

• Now you can make purchases with seeds and free loadout augments even when your stash is overflowing.

Normal

• Normal efficiency enhancements.

• Mounted some popping points.

• Mounted a crash when launching the sport with DirectX 11.

• Mounted a crash that might occur when traversing ziplines.

Maps

Normal

• Mounted damaged interactions close to the highest of sure ladders.

• Mounted lacking collision on a number of surroundings props to scale back clipping and unintended traversal.

• Normal lighting fixes throughout completely different maps.

Buried Metropolis

• The prospect of discovering uncommon loot in chimneys has been lowered barely throughout Chicken Metropolis map situation.

Stella Montis

• Mounted a number of collision points on Stella Montis (Foyer, Atrium, Loading Bay, Prepare Station tunnels, Seed Vault) to forestall gamers from reaching out-of-bounds areas utilizing the ‘Unstuck’ perform and to handle pictures coming from the Foyer ceiling.

• Adjusted evening lighting on Stella Montis to enhance visibility in darker areas.

• Improved night-time visibility on the Seed Vault extraction by including native lighting.

• Mounted a problem the place lowered Spillway bridges nonetheless displayed an interplay immediate, interplay is now accurately disabled when the bridge is down.

• Mounted a problem that allowed gamers to get on prime of metro trains.

Blue Gate

• Improved thunderstorm lighting for higher visible readability.

• Mounted a problem the place gamers might exit of bounds within the Blue Gate tunnels.

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